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Wildfire

Context

Created for the Scottish Widows 2025 game jam, securing my team the second place prize.

Summary

Created in Unity, assets recorded in and around the venue (Dundee V&A) and edited in Reaper.
​Given the game jam's theme of 'games for good', our team created a game intended to raise awareness of wildfire risk in Scotland. Uniquely, our team was composed of 1 game development and 4 sound design students (there was a lot of learning on the fly).
Unfortunately not every asset was implemented due to the tight time constraints, there was also limited time for the final game mix.

Skills & Software

Project management.

Problem solving (working in non-ideal conditions).

Reaper & Unity.

Role

Sound design, music, and project manager. I created the majority of audio assets, another team member was responsible for the dialogue.

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