Wildfire
Context
Created for the Scottish Widows 2025 game jam, securing my team the second place prize.
Summary
Created in Unity, assets recorded in and around the venue (Dundee V&A) and edited in Reaper.
Given the game jam's theme of 'games for good', our team created a game intended to raise awareness of wildfire risk in Scotland. Uniquely, our team was composed of 1 game development and 4 sound design students (there was a lot of learning on the fly).
Unfortunately not every asset was implemented due to the tight time constraints, there was also limited time for the final game mix.
Skills & Software
Project management.
Problem solving (working in non-ideal conditions).
Reaper & Unity.
Role
Sound design, music, and project manager. I created the majority of audio assets, another team member was responsible for the dialogue.